Relic Dig
How to Play:
Collect all six relics/fossils and return to the top as fast as possible. Stones and water fall while gas rises and can kill you.
Controls:
- wasd to move
- space to select in menu
All the art and music are free assets.
Stone tiles: NEMO-MK2
Water tiles: PiiiXL
Bones: Free and Premium Game Assets (GUI, Sprite, Tilesets)
Character: Otterisk
Music: GWriterStudio
SFX: Dustyroom
Font: Poppy Works
Published | 3 days ago |
Status | Released |
Platforms | HTML5 |
Author | svante_f |
Made with | Unity |
Tags | Singleplayer |
Comments
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i like the idea to make a kind of boulder dash game
some things to improve:
- the way things fall/rise seems not intuitive and frustrating, eg. why does a stone fall to the side, when it is supported by soil still, or why does water instantly kill. lack of flowing motion or indication that a stone will fall/water will flow/gas will rise further increase frustration
- level seems quite random and it seems to be by chance that you can realistically solve a level or not. maybe for next time, improve the randomness to create fun levels, or design some levels by hand, to push the 'puzzley' feel of the game more