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Hmm, can't seem to quit or restart right. Not sure if it's me / Firefox, or the game.

Fun concept though! Beat in like 1:05.

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i like the idea to make a kind of boulder dash game


some things to improve:

- the way things fall/rise seems not intuitive and frustrating, eg. why does a stone fall to the side, when it is supported by soil still, or why does water instantly kill. lack of flowing motion or indication that a stone will fall/water will flow/gas will rise further increase frustration

- level seems quite random and it seems to be by chance that you can realistically solve a level or not. maybe for next time, improve the randomness to create fun levels, or design some levels by hand, to push the 'puzzley' feel of the game more